This kind of reminds me of what Jeff Hawkins once claimed was the issue with making sense of how the brain works: > So why don’t we have a good theory of brains? People have been working on it for 100 years. Let’s first take a look at what normal science looks like. This is normal science. Normal science is a nice balance between theory and experimentalists. The theorist guy says, “I think this is what’s going on,” the experimentalist says, “You’re wrong.” It goes back and forth, this works in physics, this in geology. > But if this is normal science, what does neuroscience look like? This is what neuroscience looks like. We have this mountain of data, which is anatomy, physiology and behavior. You can’t imagine how much detail we know about brains. There were 28,000 people who went to the neuroscience conference this year, and every one of them is doing research in brains. A lot of data, but no theory. There’s a little wimpy box on top there. Not that physics has no theories, but I dropped out of studying physics myself over a decade ago, and at that time it felt a lot like the balance in physics has shifted towards having to measure and process disproportionate amounts of data with so much precision that has to be automated, or like you said do a ton of really complicated modelling. It feels a bit “stuck” that way. [0] https://www.ted.com/talks/jeff_hawkins_on_how_brain_science_… |
Is it really bad that most time is invested in simulations? Seems like a very potent low-hanging fruit (not to mention how many cool things could come out of it). |
I’m not a physicist but studied physics before jumping to programming. A surprising amount of people whom I studied with ended up as programmers themselves, after finishing the physics degree. |
I know a few people at SAP (NL/DE) who are overqualified for the job they are doing and seem bored/uninterested. What’s an insiders perspective of this? |
I worked in numrel before and was even offered a tenure track job focused on teaching. I didn’t want to work 70 hour weeks though. Now I focus on my family and data pipelines seem like a nice hobby. |
(PhD, 1996 in general relativity)
Embedded graphics drivers for real-time systems.
I keep the physics part of my brain alive by developing physics based Unity assets (nbodyphysics.com) and supporting a package for GR on github (grtensor).
I still buy WAY too many physics books. Current aspiration is to work through “Modern Classical Physics” Thorne/Blandford.