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Commodore Peripheral Bus: Commodore DOS

In the series about the variants of the Commodore Peripheral Bus family, this article covers the common layer 4: The “Commodore DOS” interface to disk drives.

Commodore DOS is supported by all floppy disk and hard disk drives for the Commodore 8 bit family (such as the well-known 1541), independently of the connectors and byte transfer protocols on the lower layers of the protocol stack. The protocol specifies APIs for file access, for direct block access as well as for executing code on the device. Only a core set it supported by all devices though, while some devices have additional APIs.

From a device’s point of view, the layer below, layer 3 (“TALK/LISTEN”) defines the following:

  • A device has 32 channels (a.k.a. secondary addresses, 0-31).
  • A channel (0-15) can be associated with a name and dissociated from it again.
  • A device can send byte streams from channels.
  • A device can receive byte streams into channels.

The Commodore DOS API defines the meaning of channel numbers, channel names and the data traveling over channels in the context of disk drives.


NOTE: I am releasing one part every week, at which time links will be added to the bullet points below. The articles will also be announced on my Twitter account @pagetable and my Mastodon account @pagetable@mastodon.social.


  • Part 0: Overview and Introduction
  • Part 1: IEEE-488 [PET/CBM Series; 1977]
  • Part 2: The TALK/LISTEN Layer
  • Part 3: The Commodore DOS Layerthis article
  • Part 4: Standard Serial (IEC) [VIC-20, C64; 1981] (coming soon)
  • Part 5: TCBM [C16, C116, Plus/4; 1984] (coming soon)
  • Part 6: JiffyDOS [1985] (coming soon)
  • Part 7: Fast Serial [C128; 1986] (coming soon)
  • Part 8: CBDOS [C65; 1991] (coming soon)

Feature Sets

Commodore DOS has been in existence since the Commodore 2040 drive from 1978, and new firmware code for Commodore DOS devices is being developed to this day. The API has gotten some extensions in the meantime, so while this article covers the complete API, it important to understand that not all APIs are supported by all devices.

Feature 2040 1541 1571/1581 RAMDOS CMD HD/FD RAMLink SD2IEC
Sequential files yes yes yes yes yes yes yes
Relative files no yes yes yes yes yes yes
Block access yes yes yes no yes yes yes
Code execution yes yes yes no yes no1 no
Burst commands no no yes no yes no no
Time no no no no yes yes yes
Partitions no no no no yes yes yes
Subdirectories no no no no yes yes yes

(The 2040 is Commodore’s first (dual) disk drive. A ROM update to 2.0 later added relative file support. The 1541, 1571 and 1581 are the well-known C64 drives. RAMDOS is a RAM-disk application by Commodore that shipped with the “REU” RAM extender. Creative Micro Devices (CMD) made floppy disk and hard disk drives in the 1990s. SD2IEC is a modern floppy/hard drive replacement for Commodore computers with a Serial bus.)

Commodore drives up to the 1581 will be called “classic” devices further on.

The last device released by Commodore was the 1581 from 1987. CMD practically picked up this line of devices by releasing the HD and FD series devices with lots of added features – and APIs. These additions should be considered canonical.

Concepts

Commodore DOS calls a device (with its own primary address) connected to the bus a unit.

A unit can have one or more media1, a sequence of blocks whose numbering is independent of the other media. A medium usually contains a filesystem, but it can also be used for direct block access independently of any filesystem. These media are numbered, starting from “0”.

For devices that do not support partitions, a simple one-drive unit like the Commodore 1541 only has a single medium “0”. A dual-drive unit like the Commodore 8250 has two, named “0” and “1”, one for each disk drive. Reference manuals of these kinds of units call these numbers the drive number.

On devices that do support partitioning, each partition is a medium. The partitions are numbered starting with “1”, while “0” always points to the currently active partition. Reference manuals of these kinds of units call these numbers the partition number.

API Basics

Channels

Communication to Commodore DOS happens through 15 data channels and one command channel:

Channel Description
0 named (PRG read)
1 named (PRG write)
2-14 named
15 commands/status
16-31 illegal

(While the underlying layers of the bus specifies channel numbers (secondary addresses) from 0 to 31, Commodore DOS does not support the numbers 16-31.)

Channels 0 to 14 need to be associated with a name and are used for the transfer of raw data like file and block contents. (0 and 1 are special-cased and will be discussed later.)

Channel 15 is a “meta” channel. When writing to it, the device interprets the byte stream as commands in a unified format. It either controls something about a specific data channel (out of band communication), or is a global command. When reading from it, the byte stream from the device is usually status information in a unified format, and sometimes raw response data to a command.

Commands

All commands are byte streams that are mostly ASCII, but with some binary arguments in some cases. All devices allow commands of up to 40 bytes in length, some allow more.

There are two different ways to send them:

They can be sent as a byte stream to channel 15, terminated an EOI or UNLISTEN event2. The following BASIC code sends the command “I” to drive 8 this way:

OPEN 1,8,15  
PRINT#1, "I";  
CLOSE 1

(On layer 3, this will send LISTEN 8/SECOND 15/“I”/UNLISTEN.)

Alternatively, channel 15 can be opened as a named channel with the command as the name. This is not a real “OPEN” operation, and a closing would be a no-op. It just allows shorter code, e.g. in BASIC:

OPEN 1,8,15,"I"  
CLOSE 1

(On layer 3, this will send LISTEN 8/OPEN 15/“I”/UNLISTEN/LISTEN 8/CLOSE 15/UNLISTEN.)

In both cases, commands that don’t contain binary arguments can also be terminated by the CR character.

Status

The status information that is sent from channel 15 is a CR-delimited ASCII-encoded string with a uniform encoding:

code,string,a,b[,c]

  • code is a two-digit decimal error code.
  • string is a short English-language version of the error code.
  • a and b are two additional at least two-digit decimal numbers3 that depend on the type of error (“00” if unused).
  • c is the single-digit decimal number drive that caused the status message. Devices with only a single drive don’t usually return this4.

A status code of 0 will return the string “00, OK,00,00” (or “00, OK,00,00,0” on dual-drive devices, assuming the last command was performed on drive 0).

Reading the status will clear it. So if the user keeps on reading the status channel, the device will keep sending “00, OK,00,00” messages.

The following BASIC program will read a single status message:

10 OPEN 1,8,15  
20 GET#1,A$: PRINT A$;: IF A$<>CHR$(13) GOTO 20  
30 CLOSE 1

More info on error codes towards the end of this article.

APIs

There are several independent sets of API:

  • File Access API: This allows high-level access to files. No knowledge of the underlying data structures is needed. All devices support it.

  • Block Access API: This allows reading and writing individual logical blocks (256 bytes) of a medium. This can (optionally) be done ignorant of but still compatible with the filesystem’s metadata, i.e. to allow custom blocks to coexist with a healthy filesystem on a single medium. This API is optional. RAM-disks (Like RAMDOS) and network-backed devices don’t usually support it.

  • Code Execution API: This allows reading and writing memory in the unit’s interface controller, as well as executing code in its context. It is highly device-specific, but allows for implementing optimized or specialized code for existing functionality, or a device-side implementation of custom disk formats.

  • Burst API: This is a set of commands that mostly provides low-level access to the disk controller in order to allow reading and writing physical sectors – mostly to support foreign disk formats. The API also contains commands that initiate device memory and file access using the a variant of the “Serial” layer 2 (“Burst Transfer”).

  • Settings API: Later devices support a canonical set of global settings commands.

  • Clock API: Some devices keep track of time and can assign timestamp metadata to files. These devices allow reading and writing the current time using the clock API.

File Access API

Every medium has its own independent filesystem. A filesystem has a name, a two-character ID5, and contains an unsorted set of files. All files have a unique name as well as a file type, and have to be at least one byte in size6. Some devices maintain a last-changed timestamp with files, and some support nested subdirectories in order to group files.

Commodore DOS does not specify a maximum size for disk or file names, but the limit for all Commodore and CMD devices is 16 characters. There is also no specified character encoding: Names consist of 8 bit characters, and DOS does not interpret them. Names have very few limitations:

  • The “,” (comma), “:” (colon), “=” (equals) and CR (carriage return) characters are illegal in disk, file and directory names (because of the syntax of channel names and commands).
  • The “/” (slash) character is illegal for directory names (because of the syntax of path specifiers).
  • The code 0xa0 (Unicode/ISO 8859-1 non-breaking space, CBM-ASCII shifted SPACE) is illegal in file and directory names (it is used as the terminating character on disk).

There are two categories of files: sequential and relative files.

Sequential files only allow linear access, i.e. it is impossible to position the read or write pointer. They can be appended to though. There are three types of sequential files: SEQ, PRG and USR. They are treated the same by DOS, but the user convention is to store executable programs in PRG files and data into SEQ files.

Relative files (REL) have a fixed record size of 1 to 254 bytes and allow positioning the read/write pointer to any record and thus allow random access. (Early Commodore drives with DOS 1.x and some modern solutions don’t support this.)

While the interface to DOS often requires to specify the file type, it is not part of a file’s identifier, i.e. there can not be two files with the same name but just a different type.

Paths

Paths specify a subdirectory on a medium:

[medium][[/]/dirname[/…]/]

There can be an arbitrary number of dirname specifiers. Both the medium and the subdirectory names are optional. Omitting the medium will select medium 0, and omitting the subdirectory names will select the current subdirectory. Two slashes at the beginning mean the first directory name is relative to the root, otherwise it is relative to the current directory.

Examples:

  • “” – the current directory on medium 0
  • 1” – the current directory on medium 1
  • 1/FOO/” – the subdirectory FOO of the current directory on medium 1
  • 1//FOO/” – the subdirectory FOO in the root on medium 1
  • /FOO/” – the subdirectory FOO of the current directory on medium 0
  • 1//FOO/BAR/” – the subdirectory BAR inside the subdirectory FOO in the root of medium 1

On devices that do not support subdirectories, paths only consist of the (optional) medium name:

  • “” – medium 0
  • 0” – medium 0
  • 1” – medium 1

Wildcards

Some APIs permit using wildcard characters:
* A question mark (“?”) matches any character.
* An asterisk (“*”) matches zero or more characters. On classic devices, characters in the pattern after the asterisk are ignored, so an asterisk can only match characters at the end of the name.

Opening Files

Files are read and written through named channels 0 through 14. Opening a named channel associates the channel with the filename. Closing it will dissociate the channel and, for files that were written to, make sure the file data on disk is consistent.

The following channel name syntax is used to open a file for reading or writing:

[[@][path]:]filename[,type[,mode]]

The core of the channel name is the name of the file to be accessed. If an existing file is opened, wildcards are allowed.

There are optional prefixes and suffixes.

  • The modifier flag “@” specifies that the file is supposed to be overwritten, if it is opened for writing and it already exists7 – the default is to return an error.

  • The path component allows specifing a medium and/or a sequence of subdirectory names. It defaults to medium 0 and the current path. The use of “@”, a path, or both, requires adding a “:” character as a delimiter between the prefix and the filename.

  • The file type is one of “S” (SEQ), “P” (PRG), “U” (USR), or “L” (REL). If the type is omitted, PRG is assumed.

  • The mode byte depends on the file type (see below).

(By specifying a path (even if empty, so it’s just the “:” prefix), it is possible to use filenames that start with “$” or “#”. These letters would otherwise indicate special named channels – see next sections.)

Sequential Files

For SEQ, PRG and USR, the following modes are possible:

  • R (read): Reading from the channel will return the file contents sequentially. The file pointer starts at the beginning of the file. When all bytes have been read, the unit signals this with an EOI condition.
  • M: (recovery read): This mode is a recovery feature that allows reading a file that is marked as inconsistent (i.e. written to but never closed) in the filesystem’s metadata. Normal read mode would refuse to open it.
  • W (write): The file will be created (if it doesn’t exist or the “@” modifier has been specified), and writing to the channel will write the bytes into the file. The file has to be closed for it to be consistent. Creating a file and closing it without writing anything will result in a file that contains a single CR character8.
  • A (append): Same as writing, but the file has to exist and the file pointer starts at the end of the file.

The default mode is “R”.

(Commodore DOS does not generally allow changing the file pointer on sequential files, but some modern solutions like SD2IEC allow the P command meant for relative files even in this case.)

Relative Files

For relative files, the mode character is actually a binary-encoded byte that specifies the record size. For creating a relative file, it must be specified, for opening an existing one, it can be omitted. Relative files are always open for reading and writing.

Positioning of the read/write pointer to a particular record is done by sending the “P” command on the command channel. The arguments are four binary-encoded bytes.

Name Syntax Description
POSITION P channel record_lo record_hi offset Set record index in REL file

Relative files do not have to be closed for the data on disk to be consistent.

Channels 0 and 1

While channels 2 through 14 can be used to open any kind of file in any mode, channels 0 and 1 are shortcuts that hardcode type and mode:

  • Channel 0 is the LOAD channel: It forces a type of PRG and an access mode of “read”.
  • Channel 1 is the SAVE channel: It forces a type of PRG and an access mode of “write”.

Directory Listing

Reading the directory listing is done by associating channel 0 with a name starting with $ and reading from it. This is the syntax:

$[=T][[path]:][pattern[,…][={type|option}[,option, …]]]

Just using “$” as the name will return the complete contents of the current directory contents of medium 0. Specifying the path, followed by a colon, will override this. Additionally, one or more file name patterns can be appended to filter which directory entries are returned. Specifying “=” followed by a single-character file type specifier will only show files of a particular type. (Inconsistently, it’s “R” for “REL”, not “L” like in the case of opening a relative file.)

Devices that support time will allow a file listing that is amended with timestamp information, which can be requested using the “=T” modifier. In this case, any number of option arguments can be specified, which have the following meaning:

  • L: append long timestamp format; the default is shortened to fit an entry into 40 characters
  • N: do not append timestamp
  • <timestamp: filter for files last changed before timestamp
  • >timestamp: filter for files last changed after timestamp

The syntax of the timestamp argument works like this:

12/31/99 11:59 PM

(The year only has two digits. Consistent with GEOS, a year of “00” represents the year 2000. It is not specified what the cutoff year should be, but 1980 would make sense, so 80-99 would be 1980-1999, and 0-79 would be 2000-2079.)

The format of the data returned is tokenized Microsoft BASIC that can be displayed on-screen easily, but is a little tricky to parse.

Devices that support partitions also introduce the following syntax for listing partitions:

$=P[:*][=type]

The list can be filtered by partition type. CMD devices support the following types:

  • N: CMD native partition
  • 4: 1541 emulation partition (683 blocks)
  • 7: 1571 emulation partition (1366 blocks)
  • 8: 1581 emulation partition (3200 blocks, 1581-partition support)
  • C: 1581 CP/M emulation partition (CMD HD only)

Filesystem Commands

There are many command-channel commands that deal with creating, fixing and modifying the filesystem. There is also a command that does a block-for-block disk copy for units with more than one drive.

Name Syntax Description
INITIALIZE I[medium] Force reading disk metadata
VALIDATE V[medium] Re-build block availability map
NEW N[medium]:name[,id[,format] Low-level or quick format
RENAME R[path]:new_name=old_name Rename file
SCRATCH S[path]:pattern[,…] Delete files
COPY C[path_a]:target_name=[path_b]:source_name[,…] Copy/concatenate files
COPY Cdst_medium=src_medium Copy all files between disk
DUPLICATE D:dst_medium=src_medium Duplicate disk

(Unless otherwise mentioned, arguments for all commands are ASCII.)

The INITIALIZE command is only useful on classic 5.25″ devices. These had trouble detecting the user swapping a disk, so this command makes sure the disk metadata cache is invalidated.

The VALIDATE command is a simple check-disk function that will make sure the “block availability map” is consistent with other on-disk data structures. It is recommended on a disk that contains a file that has not been closed after writing, but it needs to be avoided on disks that contain manually allocated blocks.

The NEW command will create a new filesystem. On removable media if an “ID” is specified, it will do a low-level format before. While most devices that support multiple physical formats will always format with the highest-density one9, CMD FD devices support the format agument (see the FD-2000 manual for a full discussion):

format Description
81 double-density, 1581-compatible
HDN high-density, one native partition
EDN enhanced-density, one native partition

(The Burst API allows more fine-grained formatting settings on supported devices.)

On units with multiple media, the COPY command can also copy files between media, while on all other units, it can only duplicate files. In either case, it can concatenate several files into one.

The DUPLICATE command and the COPY variant that copies all files are only supported on units with multiple drives, they do not work on partitions.

There are two more commands that got introduced by CMD:

Name Syntax Description
LOCK L[path]:name Toggle file write protect
WRITE PROTECT W-{0|1} Set/unset device write protect
RENAME-HEADER R-H[medium]:new_name Rename a filesystem

Devices with partitioning support add the following commands:

Name Syntax Description
CHANGE PARTITION CP num Make a partition the default
GET PARTITION GP num Get information about partition
RENAME-PARTITION R-P:new_name=old_name Rename a partition

(There is a variant of CHANGE PARTITION with the P character shifted (code 0xd0), which takes a binary-encoded partition number instead of an ASCII-encoded one.)

There are no commands to create or delete partitions. These functions have to be done through tools that know the internals of the specific device.

Devices with subdirectory support add the following:

Name Syntax Description
CHANGE DIRECTORY CD[path]:name Change the current sub-directory
CHANGE DIRECTORY CD[medium] Change sub-directory up
MAKE DIRECTORY MD[path]:name Create a sub-directory
REMOVE DIRECTORY RD[path]:name Delete a sub-directory

The syntax to go up one level contains the “” (left arrow) character, which is CBM-ASCII code 0x5f (underscore in US-ASCII).

Block Access API

Commodore DOS also allows accessing the disk on a lower level. The block API works with 256-byte-sized logical blocks that are identified by a logical track (1-255) and a logical sector (0-255)10.

The Buffer

In order to use the block API, a block-sized buffer has to be allocated inside the device by opening a channel (2-14) with the following name:

#[buffer_number]

The buffer number is only useful for a use case around code execution and will be covered later.

Without an explicit number, the next free buffer in the device’s RAM will be allocated. It will stay allocated until the channel is closed.

Reading from the channel gets a byte from the buffer, and writing to the channel puts a byte into the buffer. Every buffer comes with a “buffer pointer” that points to the next byte to be read or written. When creating a buffer, the buffer pointer is set to 1 instead of 0, so reading or writing would skip the first byte in the buffer. (The reason for this is the B-R/B-W API described later.)

The buffer pointer can be set to any position within the buffer with the B-P command.

All arguments in the buffer API are decimal ASCII values and can be separated by a space, a comma or a code 0x1d (ASCII “Group Separator”, CBM-ASCII “Cursor Right”). The command name and the first argument have to be separated by any of the above or a colon.

Name Syntax Description
BUFFER-POINTER B-P channel index Set r/w pointer within buffer

Reading and Writing Blocks

The U1 and U2 commands allow reading a block into the buffer and writing the buffer into a block. The arguments are the channel number, the track and the sector. After reading a block, the buffer pointer is reset to 0, so that the 256 bytes of the bock can be read from the start.

Nevertheless, when uploading a complete block into the buffer and then writing it to disk, it is necessary to set the block pointer to 0 before sending any data because of the block pointer’s default value of 1.

Name Syntax Description
U1/UA U1 channel medium track sector Raw read of a block
U2/UB U2 channel medium track sector Raw write of a block

(On devices that support partitions, the medium number is ignored, and the current partition at the time of allocating the buffer is used instead.)

Block Availability Map Commands

The “B-A” and “B-F” commands allow marking a block as allocated or free in the “block availability map” (BAM). Allocating a block makes sure the filesystem won’t use it. The V (validate) command will re-build the BAM from the filesystem’s metadata and undo any “B-A” commands.

Name Syntax Description
BLOCK-ALLOCATE B-A medium medium track sector Allocate a block in the BAM
BLOCK-FREE B-F medium medium track sector Free a block in the BAM

Using the U1/U2 commands together with B-A and B-F allows using free blocks on the disk for custom use without interfering with the filesystem’s data structures. B-A will return the track and sector number of the next free block in case the one passed as an argument was already allocated. Together with the knowledge that the first block on disk is track 1, sector 0, it is possible to allocate blocks for custom use without any knowledge of the disk layout.

Similarly, a disk can be fully dumped by iterating over all tracks (starting with 1) and sectors (starting with 0) and skipping to sector 0 of the next track whenever an “ILLEGAL TRACK OR SECTOR” (66) error is encountered.

“Random Access Files”

The B-R (block read) and B-W (block write) commands have deceptive names and are part of a rarely used and deeply confusing feature: “Random Access Files”.

While sequential files only allow sequential access to the file’s data, and relative files restrict seeking within the file in record-size steps, the “Random Access File” API calls are meant to give the user a way to build files with arbitrary access patterns.

B-R and B-W are block read/write commands like U1/U2, but they assume a certain data format of the blocks: The first byte is the block’s buffer pointer. Before writing a block to disk, the current buffer pointer will be put into its first byte, signaling how many valid bytes are contained in the block. When reading, it marks the end of the buffer that cannot be read past11 (an EOI condition will be signaled). When reading with B-R, the buffer pointer is set to 1, so that the first byte of the payload will be read first.

Name Syntax Description
BLOCK-READ B-R channel medium track sector Read block
BLOCK-WRITE B-W channel medium track sector Write block

(As with U1/U2, the medium number is ignored on devices that support partitioning.)

Code Execution API

The code execution API provides all the tools to change the detailed behavior of a device as far as replacing the code that runs on it. Of course, code that uses these APIs is completely specific to one kind of device.

Allocating Specific Buffers

Specifying a number after the “#” character in the channel name will allocate the buffer with the specified number. This practically allocates a specific memory area in the device. This is the mapping on a 1541, for example:

Buffer Memory Area
0 $0300$03ff
1 $0400$04ff
2 $0500$05ff
3 $0600$06ff
4 $0700$07ff

On a 1541, buffer 2, which is located from $0500 to $05ff in RAM, is the designated “user buffer”. which is most likely to not be used by the device’s operating system.

Block Execute

With an explicit buffer allocated, one can have the device read a block into the buffer and execute it (by calling the base address) using the B-E command:

Name Syntax Description
BLOCK-EXECUTE B-E channel medium track sector Load and execute a block

The code will run in the context of the “interface CPU”. (Some older Commodore devices had two CPUs, one for the Commodore Peripheral Bus interface, and one as the disk controller.) This CPU is usually a 6502 derivative, but executing code is highly device-specific in any case.

The operating system’s code will resume after the executed code returns.

Memory Commands

The memory commands allow reading and writing device memory as well as executing code at an arbitrary location.

The resulting bytes from the “M-R” command will be delivered through channel 15 in place of the status string.

The arguments are binary-encoded bytes.

Name Syntax Description
MEMORY-WRITE M-W addr_lo addr_hi count data Write RAM
MEMORY-READ M-R addr_lo addr_hi count Read RAM
MEMORY-EXECUTE M-E addr_lo addr_hi Execute code

M-R and M-W allow accessing the operating system’s internal data structures, for example. The combination of M-W and M-E can be used to upload code from the computer and execute it. In case the drive’s operating system does not completely get taken over, it is advisable to allocate a specific buffer before uploading code, so that the operating system won’t overwrite the new code.

USER Commands

The USER commands are meant to give the user a compact command interface that calls uploaded code or code in expansion ROM (if available).

The commands U1 to U9 and U: (and their synonyms UA to UJ) execute code through a jump table. There is a default jump table that can be replaced using a device-specific M-W command, and reset to the default using U0.

Name Syntax Description
U0 U0 Init user vectors
U1-U2/UA-UB (see above) Raw read/write of a block
U3-U8/UC-UH U3U8 Execute in user buffer or expansion ROM
U9/UI UI Soft RESET (NMI)
U:/UJ UJ Hard RESET

For historical reasons12, the default jump table contains the already discussed U1 and U2 commands for reading and writing blocks. U3 to U8 jump into some useful device-specific locations. On most devices, all these jumps point into the user buffer, on some older devices, some jumps point into expansion ROM.

Here are the locations for the 1541:

Command Address
U3/UC $0500
U4/UD $0503
U5/UE $0506
U6/UF $0509
U7/UG $050C
U8/UH $050F

The commands U9 and U: execute a soft and a hard reset, respectively. In both cases, the status will read back code 73, the power-on message, which is useful for detecting the type of device.

Utility Loader Command

The utility loader command instructs the unit to load a file into its RAM and execute it. The file has to follow a certain format and contains checksums13.

Name Syntax Description
UTILITY LOADER &[[path]:]name Load and execute program

Burst API

The Burst API is a set of commands that mostly deal with low-level disk access, which were added to allow the user to read and write foreign MFM disks (1571, 1581, CMD FD), practically bypassing Commodore DOS.

All Burst commands start with with “U014, followed by one or more binary-encoded bytes that specify the command and its arguments.

The following table shows the commands and the binary encoding of their respective first byte. “_” characters don’t encode the command, but parts of the arguments.

Code Command Description
____000_ READ Read logical or physical sectors
____001_ WRITE Write logical or physical sectors
____010_ INQUIRE DISK Detect new disk
____011_ FORMAT Format tracks
____101_ QUERY DISK FORMAT Detect disk format
___0110_ INQUIRE STATUS Detect disk change etc.
___11101 DUMP TRACK CACHE BUFFER Force cache write back
___11111 FASTLOAD Transfer file using Burst Serial protocol

(For the complete command and return value encodings, refer to the 1581 or CMD FD manuals.)

All these commands require that all data transmission is done over a special layer 2 protocol called “Burst” Serial, which is only supported by “Fast Serial” devices. Part 7 of this series covers this protocol.

This explains the inclusion of the “FASTLOAD” command, which does not fit the topic of low-level disk access. The “Fast” Serial additions (as supported by the C128) can use a faster layer 2 protocol transparently to layers 3 and above, but the more specialized “Burst” Serial protocol (which was introduced together with Fast Serial) cannot be used transparently. Therefore the C128 KERNAL uses “FASTLOAD” to explicitly initiate a Burst transfer of the file if the device supports it.

There are also variants of the M-R and M-W commands that use Burst transfer:

Name Syntax Description
BURST MEMORY-READ U0>MR addr_hi count_hi Read RAM (Burst protocol)
BURST MEMORY-WRITE U0>MW addr_hi count_hi Write RAM (Burst protocol)

The Burst API breaks the layering of the protocol stack by marrying the low-level disk access commands to a specific byte transfer protocol15 – both were new features of the 1571.

The low-level disk access commands were added for reading and writing foreign-format 5.25″ disks, mostly for use with the CP/M operating system, which was really only useful on the 1571, and to some extent, the 3.5″ 1581. The CMD HD, for example, supported them for compatibility only. These commands should therefore be regarded as deprecated.

Nevertheless, the remaining “FASTLOAD” and “BURST MEMORY-READ/WRITE” commands are generally useful for devices with a Fast/Burst Serial layer 2.

Settings API

There are several commands that change global device settings that appeared in later devices.

These are the commands supported on all devices since the 1571[^96]:

Name Syntax Description
USER U0>S val Set sector interleave
USER U0>R num Set number fo retries
USER U0>T Test ROM checksum
USER U0> pa Set unit primary address

And some commands supported on all devices since the 1581:

Name Syntax Description
USER U0>B flag Enable/disable Fast Serial
USER U0>V flag Enable/disable verify

CMD devices added the following commands:

Name Syntax Description
SWAP S-{8|9|D} Change primary address
GET DISKCHANGE G-D Query disk change (FD only)
SCSI COMMAND S-C scsi_dev_num buf_ptr_lp buf_ptr_hi num_bytes Send SCSI Command (HD only)

Real-Time Clock API

Some devices have a real-time clock that can be read and written in multiple formats.

Name Syntax Description
TIME READ ASCII T-RA Read Time/Date (ASCII)
TIME WRITE ASCII T-WA dow mo/da/yr hr:mi:se ampm Write Time/Date (ASCII)
TIME READ DECIMAL T-RD Read Time/Date (Decimal)
TIME WRITE DECIMAL T-WD b0 b1 b2 b3 b4 b5 b6 b7 Write Time/Date (Decimal)
TIME READ BCD T-RB Read Time/Date (BCD)
TIME WRITE BCD T-WB b0 b1 b2 b3 b4 b5 b6 b7 b8 Write Time/Date (BCD)
TIME READ ISO T-RI Read Time/Date (ISO)
TIME WRITE ISO T-WI yyyy-mm-ddThh:mm:ss dow Write Time/Date (ISO)

The ISO variant is only supported on the SD2IEC.

Family-Specific Features

There is a number of features that was only supported on one or a few devices and are not part of the canonical feature set.

1541 + 1571

For the 1541, the timing of the layer 2 Serial protocol was slowed down to support the C64’s unique timing properties. Since the 1541 replaced the 1540, it came with a mode to switch back to the faster VIC-20 Serial protocol16. This is only supported by the 1541 and 1571 series.

Name Syntax Description
USER UI{+|-} Use C64/VIC-20 Serial protocol

1571

The following two commands are 1571-specific:

Name Syntax Description
USER U0>M flag Enable/disable 1541 emulation mode
USER U0>H number Select head 0/1

1581

The 1581 has its own concept of “partitions” (which is also supported by CMD devices in 1581 emulation mode). A 1581 partition occupies a contiguous sequence of blocks and appears as a file of type CBM, but cannot be read or written as a file.

One use case for a 1581 partition is to reserve blocks for the block API that are safe from VALIDATE. But it is also possible to format the partition with a sub-filesystem17 (if the partition starts and ends at track boundaries and is at least 3 tracks in size). This way, partitions can even be nested.

Name Syntax Description
PARTITION /[medium][:name] Select partition
PARTITION /[medium]:name,track sector count_lo count_hi ,C Create partition

There is no syntax to access files in a different partition, it is only possible to change into partitions, and to change back to the root (by omitting the partition name).

C65

The disk drive built into the unreleased C65 supports the following additional commands:

Name Syntax Description
FILE LOCK F-L[path]:name[,…] Enable file write-protect
FILE UNLOCK F-U[path]:name[,…] Disable file write-protect
FILE RESTORE F-R[path]:name[,…] Restore a deleted file
BLOCK-STATUS B-S channel medium track sector Check if block is allocated
USER U0>Dval Set directory sector interleave
USER U0>Lflag Large REL file support on/off

Status Codes

Finally, here is some more information on the status codes and messages the unit sends through the command channel.

The first decimal digit encodes the category of the error.

First Digit Description
0, 1 No error, informational only
2 Physical disk error
3 Error parsing the command
4 Controller error (CMD addition)
5 Relative file related error
6 File error
7 Generic disk or device error
8, 9 unused

The full list of error messages can be found in practically every disk drive users manual, here are just some examples:

  • 00, OK,00,00: There was no error.
  • 01, FILES SCRATCHED,03,00: Informational: 3 files have been deleted (“scratched”).
  • 23,READ ERROR,18,00: There was a checksum error when trying to read track 18, sector 0.
  • 31,SYNTAX ERROR,00,00: The command sent was not understood.
  • 51,OVERFLOW IN RECORD,00,00: More data was written into a REL file record than fits.
  • 65,NO BLOCK,17,01: When trying to allocate a block using the B-A command, the given block was already allocated. Track 17, sector 1 is the next free block.
  • 66,ILLEGAL TRACK OR SECTOR,99,00: A user command referenced track 99, sector 00, which does not exist.
  • 73,CBM DOS V2.6 1541,00,00: This status is returned after the RESET of a device (and after the command “UI”). The actual message is specific to the device and can be used to detect the type and sometimes the ROM version18.

Note that the strings are meant for the user and not necessarily consistent between devices. A program should only ever interpret the status codes and its arguments.

Next Up

Part 4 of the series of articles on the Commodore Peripheral Bus family will cover Standard Serial (IEC).

This article series is an Open Source project. Corrections, clarifications and additions are highly appreciated. I will regularly update the articles from the repository at https://github.com/mist64/cbmbus_doc.

References

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