This page contains a complete set of turnkey labs for the CS:APP3e
text. The labs all share
some common
features. Each lab is distributed in a self-contained tar file.
You will need
a CS:APP
account to download the code. To untar foo.tar, type
“tar xvf foo.tar” to the Unix shell. This will create a
directory called “foo” that contains all of the material
for the lab.
Handout directories for each lab (without solutions) are available to
students who are using the book for self-study and who want to work on
the labs. Solutions are provided only to instructors.
<!–
–>
- Data Lab
[Updated 11/2/18]
(README,
Writeup,
Release Notes,
Self-Study Handout)
Students implement simple logical, two’s complement, and floating
point functions, but using a highly restricted subset of C. For
example, they might be asked to compute the absolute value of a number
using only bit-level operations and straightline code. This lab helps
students understand the bit-level representations of C data types and
the bit-level behavior of the operations on data. -
Bomb Lab[Updated 1/12/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)
A “binary bomb” is a program provided to students as an object code
file. When run, it prompts the user to type in 6 different strings.
If any of these is incorrect, the bomb “explodes,” printing an error
message and logging the event on a grading server. Students must
“defuse” their own unique bomb by disassembling and reverse
engineering the program to determine what the 6 strings should be.
The lab teaches students to understand assembly language, and also
forces them to learn how to use a debugger. It’s also great fun.
A legendary lab among the CMU undergrads.Here’s a Linux/x86-64 binary bomb that you can
try out for yourself. The feature that notifies the grading server
has been disabled, so feel free to explode this bomb with impunity.
If you’re an instructor with a CS:APP account, then you can download
the solution. - Attack
Lab[Updated 1/11/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)
Note: This is the 64-bit successor to the 32-bit Buffer Lab.
Students are given a pair of unique custom-generated x86-64 binary
executables, called targets, that have buffer overflow
bugs. One target is vulnerable to code injection attacks. The other is
vulnerable to return-oriented programming attacks. Students are asked
to modify the behavior of the targets by developing exploits based on
either code injection or return-oriented programming. This lab teaches
the students about the stack discipline and teaches them about the
danger of writing code that is vulnerable to buffer overflow attacks.If you’re a self-study student, here are a pair
of Ubuntu 12.4
targets that you can try out for yourself. You’ll need to run your
targets using the “-q” option so that they don’t try to contact
a non-existent grading server. If you’re an instructor with a CS:APP
acount, you can download the solutions
here. - Buffer
Lab (IA32)[Updated 9/10/14]
(README,
Writeup,
Release Notes,
Self-Study Handout)
<!– –>Note: This is the legacy 32-bit lab from CS:APP2e. It has been replaced by
the Attack Lab. In the Buffer Lab, students modify the run-time
behavior of a 32-bit x86 binary executable by exploiting a buffer
overflow bug. This lab teaches the students about the stack discipline
and teaches them about the danger of writing code that is vulnerable
to buffer overflow attacks. -
Architecture Lab[Updated 10/19/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)Note: Updated to Y86-64 for CS:APP3e.
Students are given a small default Y86-64 array copying function and a
working pipelined Y86-64 processor design that runs the copy function in
some nominal number of clock cycles per array element (CPE). The
students attempt to minimize the CPE by modifying both the function
and the processor design. This gives the students a deep appreciation
for the interactions between hardware and software.Note: The lab materials include the master source distribution of the Y86-64
processor simulators and the Y86-64 Guide to Simulators. -
Architecture Lab (Y86)[Updated 10/19/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)Note: Legacy Y86 version for CS:APP2e. Students are given a
small default Y86 array copying function and a working pipelined Y86
processor design that runs the copy function in some nominal number of
clock cycles per array element (CPE). The students attempt to
minimize the CPE by modifying both the function and the processor
design. This gives the students a deep appreciation for the
interactions between hardware and software.Note: The lab materials include the master source distribution of the Y86
processor simulators and the Y86 Guide to Simulators. -
Cache
Lab[Updated 5/2/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)
At CMU we use this lab in place of the Performance Lab. Students write
a general-purpose cache simulator, and then optimize a small matrix
transpose kernel to minimize the number of misses on a simulated
cache. This lab uses the Valgrind tool to generate address traces.Note: This lab must be run on a 64-bit x86-64 system.
-
Performance
Lab[Updated 9/2/14]
(README,
Writeup,
Release Notes,
Self-Study Handout)Students optimize the performance of an application
kernel function such as convolution or matrix transposition. This lab
provides a clear demonstration of the properties of cache
memories and gives them experience with low-level program
optimization. -
Shell
Lab[Updated 7/28/03]
(README,
Writeup,
Release Notes,
Self-Study Handout)Students implement their own simple Unix shell program with job
control, including the ctrl-c and ctrl-z
keystrokes, fg, bg, and jobs
commands. This is the students’ first introduction to application
level concurrency, and gives them a clear idea of Unix process
control, signals, and signal handling. - Malloc
Lab[Updated 9/2/14]
(README,
Writeup,
Release Notes,
Self-Study Handout)Students implement their own versions of malloc,
free, and realloc. This lab gives students a
clear understanding of data layout and organization, and requires them
to evaluate different trade-offs between space and time
efficiency. One of our favorite labs. When students finish this one,
they really understand pointers! -
Proxy Lab[Updated 2/9/16]
(README,
Writeup,
Release Notes,
Self-Study Handout)
Students implement a concurrent caching Web proxy that sits between
their browser and the rest of the World Wide Web. This lab exposes
students to the interesting world of network programming, and ties
together many of the concepts from the course, such as byte ordering,
caching, process control, signals, signal handling, file I/O,
concurrency, and synchronization.
Questions or problems with your account?
Forget your password?
Send mail to